Movement-legible immersive media in public space, on stage, and at launch moments. Method and prototypes live under Practice.
2025-2027
Art Gallery NSW
Projection
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A digital placemaking project that transforms static architecture into a responsive narrative surface. By visualizing human movement data as persistent traces, the work turns the history of a site's community into a living digital layer.
Role: Artist & Designer
Type: Projection
Client: Art Gallery of NSW
2023
Boston Rose Kennedy Greenway
Projection
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A digital placemaking project that transforms static architecture into a responsive narrative surface. Visualizing human movement data as persistent traces, the work turns the history of a site's community into a living digital layer.
Role: Artist & Designer
Type: Projection
Location: Boston Rose Kennedy Greenway
2025
BLINK Cincinnati
Projection
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A story-led projection mapping piece for BLINK Cincinnati 2025. The work follows a peaceful transformation: a city legend appears, a structure forms, plants grow through it, and the surface becomes a living architecture.
Designed using kishotenketsu - a four-part story structure without conflict - so the visuals read clearly from the street: introduction, development, turn, conclusion.
Role: Projection Artist & Motion / Content Designer
Type: Projection Mapping · Narrative Piece
Context: BLINK Cincinnati · 2025
2025
Arts Matter x International Towers
LED Totem
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A lobby artwork for the LED totems at International Towers 2 & 3 in Barangaroo. The piece turns a full Sydney Harbour tidal cycle into a 10-minute underwater world of native flora and calm, slow currents.
Role: Digital Artist · Immersive Media Designer
Type: Lobby LED Totem Artwork
Client: Arts-Matter x International Towers · Location: Barangaroo, Sydney
Ongoing
Arcitecta Supercomputing
Installation
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Immersive enterprise software visualization for SC23, SC24, and SC25 conferences. Turning complex data management concepts into visceral, motion-driven visual narratives. A site-specific dance visualization installation overlaying motion-captured dancers within a LiDAR-scanned point cloud of the State Library Victoria's La Trobe Reading Room.
Role: Immersive Media Designer & AV Content Designer
Type: Enterprise Visualization
Client: Arcitecta · Context: Global Trade Show & Installations
Theatrical design and dance visualization for an international production. Combines projection mapping, motion graphics, and interactive systems to support narrative storytelling and make complex choreography accessible to diverse audiences.
Role: AV Designer & Video Content Creator
Type: Theatrical Design
Status: 2025
Melbourne Fringe programme at Abbotsford Convent: four site-specific commissions by Rebecca Jensen, Jo Lloyd, Harrison Ritchie-Jones, and Lee Serle. Projection design for Lee Serle's work as part of a single evening moving between venues.
Role: AV Designer (projection)
Type: Site-specific dance · Fringe
Context: Abbotsford Convent · October 2024
AV design for Jasmine Lee-Jones's play about online speech, friendship, colourism, and the commodification of Black women. The AV layer supported a work operating across internet culture, theatre, and social tension.
Role: Audio Visual Designer
Type: Theatre
Context: Eternity Playhouse (Sydney) · Malthouse Melbourne · 2021-2023
2025
Scalable Choreography: SC2025
Generative Performance
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A generative choreography performance visualizing distributed computing systems. "Scalable Choreography" uses mathematical rules to generate movement for five dancers, translating abstract data processing concepts into an embodied visual experience for the Super Computing Conference 2025.
Role: Choreographer · Immersive Media Designer
Type: Generative Performance
Client: Arcitecta (SC2025)
On the role of AV design in theatre - scenographic thinking, dramaturgy, and what projection can do that a set cannot.
My approach →
Launch moments and live activations. Athletic and choreographic movement as the visual system.
2022
Adidas James Harden Vol. 6
Campaign
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Principal artist and projection public art activation for the Vol. 6 launch at six locations around the Barclays Center Brooklyn. Celebrating James Harden as an iconic athlete, unifying choreography-inspired motion design with product storytelling.
Role: Principal Artist
Type: Brand Activation
Client: Adidas Basketball · Location: Brooklyn, NY
Ongoing methodology: prototypes and research that inform commissioned work.
Ongoing
Make Dance Comprehensible
Research
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Research project exploring how digital visualization can make dance more accessible to diverse audiences. Investigating the relationship between movement, time, and visual representation to develop new methods for translating choreographic intent into visual language.
Role: Research Lead · Choreographer & Immersive Media Designer
Type: Research Project
Status: Ongoing · Focus: Dance Visualization
Research project investigating the relationship between breath patterns and movement in dance. Uses biometric sensors and visualization techniques to make invisible physiological processes visible, creating new ways to understand and represent the embodied experience of dance.
Role: Research Artist & Technologist
Type: Research Project
Year: 2023 · Focus: Biometric Visualization